The Netbook of Feats
The best feats on the net


A d20 System Licensed Product.
Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast, Inc.
This product utilizes updated material from the v.3.5 revision.






Declaration of Open Gaming Content

All feats and text in the Netbook of Feats is Open Gaming Content with the following exceptions. The Disclaimers, all Artwork, Staff Names, Product Names and Authors Names are NOT open gaming content. Authors Names may be used for the purpose of crediting the authors with their work.




Disclaimers

These disclaimers are not considered OGC

'd20 System' and the 'd20 System' logo are trademarks of Wizards of the Coast, Inc. and are used according to the terms of the d20 System License version 6.0. A copy of this License can be found at www.wizards.com/d20

This printing of the Netbook of Feats complies with the Open Gaming License (OGL) version 1.0a and includes Open Gaming Content (OGC) as identified under the terms of the Open Gaming License. Subsequent printings of this product will incorporate, and comply with, the most current version of the Open Gaming License, as made available. All feats contained in this netbook have been licensed and entered under the Open Gaming License as Open Gaming Content by the copyright holders. The NBOF grants unlimited rights to copy and distribute the Netbook of Feats in whole or in part.




Welcome!

Greetings, and thanks for taking the time to read the Netbook of Feats. This project is the result of a lot of hard work by all our contributors, reviewers, editors, the Fantasy Netbook Community Council, and ourselves. It represents thousands of hours of hard work and boundless creativity. We sincerely hope that you enjoy it and find something here that enhances your game or simply entertains.

The Netbook of Feats is published using the Open Gaming License (OGL). This legal document (found in the legal section of the NBOF) protects the work in this document so that it remains free for you to use in almost any way imaginable. Basically the material in the NBOF that is designated as Open Gaming Content (OGC), which is almost everything in the NBOF, can be used in any publication, amateur or professional without any restrictions, except that you must credit the original author of the work. To use our feats you need not pay us, or ask permission, or sign any contracts; the only thing you must do is include the OGL in any document you use the material in, and you must abide by the rules of the OGL.

Welcome to version 12 of the NBOF. We decided to change the version number to celebrate the inclusion of our first set of feats from another D20 publication. It was always our intent to do so but we have had so many original contributions we hadn't had the time to properly review them.

Our vision has always been to be the most comprehensive collection of quality feats anywhere. The sheer number of feats that have been published is staggering, yet the possibilities are nearly endless. Going forward you can expect to see more feats from other publication included in the NBOF. We will only include those we feel are of good quality and do not duplicate feats we already publish.

This version also contains a large number of new original feats. The review board has been going full steam and you will find many new and interesting additions. You will also note that we have changed the format and non-feat content based on your feedback.

We hope you enjoy the Netbook of Feats, and if you do, let us know. Your support and participation have always been what keeps us going strong.

Good Gaming,
Netbook of Feats Staff




Version 12.4 of the Netbook of Feats

Version 12.4 adds 33 new feats to the netbook along with a few revisions and replacements.






Changes to existing feats in this edition

Version 12.4
The feat type "Wild" is now noted as an SRD type.
Accurate Attack Removed in favor of Attack Focus which has the same mechanic.
Gigantic Weapon Removed in favor of new feats Lighten Weapon and Improved Ligten Weapon.
Vertical Walk Has been updated to have a more dynamic mechanic.
Close Order Combat Has been updated to no longer require a pair of characters to have the feat.
Familiar Development Has been updated to clarify its effect upon the death of the familiar.

Version 12.3
Unbalancing Fist: Corrected reference to Eagle Claw Strike (an old name for this feat)
Improved Caster Level: Corrected the erroneous description.
Charmed: Increased in power by doubling its bonus.
Accurate Attack: Reference to Combat Tactics removed from example section.
Careful Planner: Typo corrected.
Pack Rat: Culled in favor of Careful Planner.
Heroics: Culled in favor of Charmed.

Version 12.2
General Changes
"Turn or rebuke" changed to Turn/rebuke through out netbook.
Many Epic Feats were change to first person language instead of third person to match NBOF style guide.
"Spellcaster level #" changed to "Caster level #" through out netbook.
A number of older feats received additional or revised ratings by the board.
Correcting copyright dates for feats from OGC source SHB

Specific Changes To Feats
Defensive Arts: "Defense" changed to "Armor Class" to reflect change from D20 Modern rules
Divine Elemental Fury: Changed from Divine to Special type
Divine Heailing / Wounding Touch: Changed and renamed to Divine Touch with the amount of damage healed having changed.
Divine Ministration, Divine Ministration Ray, Divine Ministration Sphere: Morphed into Divine Touch, Divine Ray, and Divine Burst respectively.
Reactive Coutnersong: "couter-song" changed to "countersong"
Research Trinity: "reduce the cost to 100gp/level" changed to "1,000gp/level" to match example and intended effect.
Riposte: "Dexterity" and "Cleave" capitalized as they are game terms.
Combat Surge: Reference to outdated refocusing mechanic removed.
True Spell Mastery: Missing benefit section restored.
Thundering Spell: Description field written to replace erroneous text.
Improved Eschew Materials: XP cost was increased substantially.
Notorious: Bonus increased from +4 to +5 and Notes section added.
Polar Bear Skin: Effect made substantially stronger.
Practice Makes Perfect: Added bonus then taking a 10 as well as a 20.
Racial Spell: Mechanics for specifying targets clarified and simplified. Example added.
Unique Spell: Made universal for all casters, added clarifications.
Song Magic: Reference to simulating still spell removed.
Improved Caster Level: Prerequisite changed to "Ability to cast spells". Example expanded, special section re-written to standard language.
Intuitive: Removed prerequisite from Intuitive Spell Casting
Combat Spell Trigger: Adjusted text for greater clarity.
Divine Strike: False benefit moved to example and real benefit included.
Fire Acclimation: Prerequisite changed from Wis 13 to Con 13
Manual Technique: Description changed.
Masterful Scroll Casting: Spelling correction.
Menagerie: Corrected spelling of feat name.
Practiced Turning: Style and grammar corrections.
Quick Scent: Immediate changed to swift action
Thundering PowerRestored description
Expert HealerRestored description

Feats removed after further review
Alternate Attack: The official FAQ explains that iterative attacks can be made with any available weapon making this feat obsolete.
Innate Gift: Consensus that the feat was not balanced for play and almost impossible to balance effectively for all levels of play.
Elite Minion of the Spider Queen: Not appropriate for a feat mechanic.
Expanded Arcane Spell List: Too powerful.
Expanded Divine Spell List: Too powerful.
Spell Knight: Subsumed by new version of Improved Caster Level.
Elven Sword Mastery: Replaced by new feat, Weapon Grace.
Combat Tactics:Abusive with power attack, disarm and a number of other mechanics.

Version 12.1
Force Spell: Changed from a +3 level metamagic to a +2 level metamagic feat for balance against similar baseline feats.
Armed Flurry of Blows: Removed reference to monks unarmed attack bonus from 3.0 rules.
Channel Against Outsiders: Non OGC creature reference removed.
Intuitive: Removed erroneous prerequisite entry.




Credits

Project Leads:
Sigfried Trent
Carl Cramér
Peter K. Campbell

Review Board:
Carl Cramér, Sigfried Trent, Peter K. Campbell, Kenneth Oswald, Jason Kemp, Don McKinney, Pier Giorgio Pacifici, Bill Browne

Editing Help From:
Devon Jones, Joshua Cottrill, Jason Aults, David Anderson Jr., ChromWolf, Kevin Rockwell, John Lamping, Troy Lenze, Rob Biggar, Darren, Reginald Blue, Antoine Morice,Marcin Trybus, Tim Weber, Komm Kayriel, Soren Jacobsen, Timothy Pederick, Rathrich, David Sledge

Special Thanks To:
Fred Wolke, Paul King, Adrian C. Forbes, Marcin Trybus

NBOF Alumni:
Bradley H. Bemis Jr., Fred Wolke, Mike Kletch, Alan Sullivan, Anne Trent, Eric D. Harry

Illustrations:
Darrell Langley

Graphic Designs:
Anne Trent

Published Contributors:
Alan Sullivan Alan Z. Eisinger Albert Nakano Anne Trent
B. Marcus Lindberg Bill Browne Bradley H. Bemis Jr. Brendan Quinn
Brian A. Smith Carl Cramér Chris Meravi Curtis Bennett
Damon J Calhoun Dan Hopkins Daniel Langdon David Sanders
Dmitry Kuteynikov Dominique Crouzet Don McKinney Eric D. Harry
OGC Source AEGF Ian Cheesman Jason D. Kemp Jason Spangler
Jerry M. Chaney II John O. Lamping Jonathan D. Woolley Jose Lira
Joshua Turton Mark Koh Matthew Lee Shelton Michael J. Kletch
Modern System Reference Document Paul W. King Peter K. Campbell Rafael Arrais
Rebecca Glenn Richard Magnan Rick Coen OGC Source L5R
Scott Metzger Scott Resnick OGC Source SHB Sigfried Trent
System Reference Document Sébastien Adhikari Terje Kristian Backman OGC Source WOTW
Tyson Neumann OGC Source UA William Batok William Setzer





Formalities

Declaration of Open Gaming Content
Disclaimers
Introduction
Version
Changes
OGL license

Indexes
Alphabetical Feat Listings
General Feats
Fighter Feats
Magical Feats
Divine Feats
Psionic Feats
Special Feats
Epic Feats
Monster Feats
Modern Feats
Weapon Group Feats

Feats
Master Feats List

Special Features
Our Mission
Contact Information
Rating System
Submission Guideline
How to Write Feats





All Feats by Name
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

A
Ability Focus (SRD)
Accelerated Balancing
Accelerated Climbing
Accurate Assessment *
Acrobatic (SRD)
Acrobatic Charge
Acrobatic Defense
Acrobatic Strike
Additional Magic Item Space (SRD)
Advanced Firearms Proficiency
Aerobatics
Aggressive Casting
Aggressive Defense
Agile (SRD)
Agile Climber
Agile Riposte
Aircraft Operation
Alertness (SRD)
Aligned Attack (SRD)
Ambidexterity
Ambitious Leader
Animal Affinity (SRD)
Animal Ken
Animate Wall
Antipsionic Magic (SRD)
Anything Goes Combat
Anything Goes Long
Apothecary
Applied Scholastics
Aquatic Leaping Attack
Arcane Admixture
Arcane Power
Arcane Understanding
Archaic Weapons Proficiency
Area Control
Area Power Resistance
Area Spell Resistance
Armed Deflect Arrows
Armed Flurry Of Blows
Armor Focus
Armor Penetration
Armor Proficiency (heavy) (SRD)
Armor Proficiency (light) (SRD)
Armor Proficiency (medium) (SRD)
Armor Skin (SRD)
Armored Caster
Armored Vigilance
Astrologer *
Athletic (SRD)
Attack Focus
Attentive
Augment Summoning (SRD)
Augment Undead *
Augmented Alchemy (SRD)
Aura Chameleon
Automatic Quicken Spell (SRD)
Automatic Silent Spell (SRD)
Automatic Still Spell (SRD)
Autonomous (SRD)
Avoidance
Awareness
Awesome Blow (SRD)
Axe Frenzy
Axe Hurling

B
Back To Back
Backstab
Bane Of Enemies (SRD)
Barber-surgeon
Battle Cry
Battle Leader
Beast Tongues
Big Familiar
Blade Defense
Bleeding Critical
Blind
Blind-fight (SRD)
Blind-shot *
Blinding Speed (SRD)
Blinding Strike *
Blindsight, 5-ft. Radius (SRD)
Bloodletting
Body Fuel (SRD)
Bonded Weapon
Bone Art
Bonus Domain (SRD)
Bonus Spells Focus
Bookworm
Boost Construct (SRD)
Bottoms Up
Bow Mastery
Bravery
Brawl
Brawn
Breaking Blow
Brew Potion (SRD)
Brute
Bulwark Of Defense (SRD)
Burrowing Power (SRD)
Burst Fire
Butterfly Flank

C
Cadaverous Familiar
Called Shot
Camouflage
Campaigner
Cannibalistic Casting
Cantrip
Cantrip Mastery
Careful Planner
Cast On The Run *
Cast-iron Stomach
Cautious
Chain Power (SRD)
Chain Ray *
Channel Against Outsiders
Channel Psionic Touch
Channel Touch Spell
Channeled Resistance
Chaotic Mind (SRD)
Chaotic Rage (SRD)
Charmed
Cheap Enhancing
Child Of The Sea
Chill Of The Grave
Cleave (SRD)
Cleave Asunder
Cleaving Rampage
Cleaving Shot
Clinch
Cloak Dance (SRD)
Close Order Combat
Closed Mind (SRD)
Cold Rage *
Cold-blooded Killer
Colossal Wild Shape (SRD)
Combat Archery (SRD)
Combat Casting (SRD)
Combat Expertise (SRD)
Combat Focus
Combat Fury
Combat Intimidation
Combat Manifestation (SRD)
Combat Opportunist
Combat Precision
Combat Reflexes (SRD)
Combat Rotation
Combat Spell Trigger
Combat Surge
Combat Throw
Concentration Mastery
Concentration Spell
Concerted Attack
Cone Control *
Controlled Burst
Controlled Charge
Conviction Of Faith
Counter Charge
Counterspell Feedback *
Craft Anywhere
Craft Cognizance Crystal (SRD)
Craft Construct (SRD)
Craft Dorje (SRD)
Craft Epic Magic Arms And Armor (SRD)
Craft Epic Rod (SRD)
Craft Epic Staff (SRD)
Craft Epic Wondrous Item (SRD)
Craft Magic Arms And Armor (SRD)
Craft Magic Tattoo
Craft Psicrown (SRD)
Craft Psionic Arms And Armor (SRD)
Craft Psionic Construct (SRD)
Craft Rod (SRD)
Craft Staff (SRD)
Craft Universal Item (SRD)
Craft Wand (SRD)
Craft Wondrous Item (SRD)
Craftsman
Create Opportunity
Create Wondrous Creature
Criminal
Crippler
Cross-class Learning
Crystal Psiweapon
Cutting Words *

D
Damage Reduction (SRD)
Deadly Precision (SRD)
Deafening Song (SRD)
Deafening Spell
Death From Afar
Death Of Enemies (SRD)
Deceitful (SRD)
Deceptive
Deep Impact (SRD)
Defense Specialization
Defensive Arts
Defensive Disarm
Defensive Study
Defensive Sunder
Defensive Trip
Deflect Arrows (SRD)
Deflect Attack
Deft Hands (SRD)
Deft Lunge
Delay Power (SRD)
Delay Spell
Destructive Force
Detect Poison
Determined Soul
Devastating Critical (SRD)
Dexterous Dodge
Dexterous Fortitude (SRD)
Dexterous Will (SRD)
Diehard (SRD)
Diligent (SRD)
Diminutive Wild Shape (SRD)
Dire Charge (SRD)
Disarm And Deny
Discover Psionic Power
Disease Resistance
Disguise Spell (SRD)
Dispel Mastery
Disrupting Attack
Distance Ki Strike
Distant Shot (SRD)
Divine Armor
Divine Armor Of The Soul
Divine Awe *
Divine Boon
Divine Burst
Divine Deathward
Divine Dispel
Divine Dominion
Divine Elemental Fury
Divine Flame
Divine Force Of Personality
Divine Fury
Divine Ghost Armor
Divine Ghost Weapon
Divine Gift
Divine Impact
Divine Might (SRD)
Divine Ray
Divine Sight
Divine Strike
Divine Touch
Divine Vengeance (SRD)
Divine Weapon
Divine Wrath
Dodge (SRD)
Domain Adaptability
Domain Focus
Domain Mastery
Double Step
Double Tap
Down And Dirty Style
Draconic Bloodline
Dragon Wild Shape (SRD)
Drive-by Attack
Druidical Blessing
Dual Energy Spell
Dual Spell *
Ducking Shot

E
Efficient Item Creation (SRD)
Efficient Spell
Elemental Boost
Elite Training
Elusive Target
Elven Archery
Empower Power (SRD)
Empower Psychic Strike
Empower Spell (SRD)
Empower Spell-like Ability (SRD)
Enable Criticals
Enchanted Animal Companion
Endurance (SRD)
Energy Resistance (SRD)
Energy Substitution (SRD)
Enhance Psicrystal
Enhance Spell (SRD)
Enhanced Companions
Enhanced Draconic Bloodline
Enhanced Psi-like Abilities
Enhanced Scent
Enhanced Spell-like Abilities
Enhanced Turning
Enlarge Breath Weapon
Enlarge Power (SRD)
Enlarge Spell (SRD)
Enlarge Wall
Epic Dodge (SRD)
Epic Elite Training
Epic Endurance (SRD)
Epic Expanded Knowledge (SRD)
Epic Fortitude (SRD)
Epic Inspiration (SRD)
Epic Leadership (SRD)
Epic Prowess (SRD)
Epic Psionic Focus (SRD)
Epic Reflexes (SRD)
Epic Reputation (SRD)
Epic Skill Focus (SRD)
Epic Speed (SRD)
Epic Spell Focus (SRD)
Epic Spell Penetration (SRD)
Epic Spellcasting (SRD)
Epic Toughness (SRD)
Epic Weapon Focus (SRD)
Epic Weapon Specialization (SRD)
Epic Will (SRD)
Eschew Divine Focus
Eschew Materials (SRD)
Ever-ready Shield
Exceptional Deflection (SRD)
Exotic Firearms Proficiency
Exotic Weapon Proficiency (SRD)
Expand Spell
Expanded Domains
Expanded Knowledge (SRD)
Experienced Adventurer
Expert Aim
Expert Healing
Extend Power (SRD)
Extend Spell (SRD)
Extend Spell List
Extended Burst
Extended Life Span (SRD)
Extended Outburst
Extra Burst
Extra Familiar
Extra Music (SRD)
Extra Outburst
Extra Primeval Ability
Extra Rage
Extra Turning (SRD)
Extra Wild Shape
Eyes In The Back Of Your Head (SRD)

F
Fake Spell
Fall Guy
Familiar Concentration
Familiar Development
Familiar Feat
Familiar Feat Merge
Familiar Focus
Familiar Fortitude
Familiar Range Extension
Familiar Spell (SRD)
Far Shot (SRD)
Far Touch Spell
Fast Healing (SRD)
Fast Item Creation
Fast Mover
Fast Spell
Favored Class
Favored Enemy Spell
Fearsome Display
Fearsome Fortitude
Fell Shot (SRD)
Fencing Stance
Fiery Rage
Fine Wild Shape (SRD)
Fists Of Adamantine
Fists Of Steel
Flashes Of Brilliance
Flashy Attack
Fleet Of Foot (SRD)
Flurry Of Blades
Flyby Attack (SRD)
Focused Primeval Ability
Focused Psionic Power
Focused Sunder (SRD)
Follow Up
Force Of Will (SRD)
Force Spell
Force Stop
Forge Epic Ring (SRD)
Forge Ring (SRD)
Fortune
Foul Sneaking
Fracture
Frenzied Attack
From The Jaws Of Defeat
Fury Of The Mountain

G
Gargantuan Wild Shape (SRD)
Gearhead
Geometric Wall
Ghost Attack (SRD)
Ghost Spell
Ghost Touch
Giant Step
Giveaway Spell
Go Hungry
Godsbane
Good Listener
Grasping Strike
Great Blow
Great Charisma (SRD)
Great Cleave (SRD)
Great Constitution (SRD)
Great Dexterity (SRD)
Great Fortitude (SRD)
Great Intelligence (SRD)
Great Leader
Great Smiting (SRD)
Great Strength (SRD)
Great Wisdom (SRD)
Greater Crippling Strike *
Greater Disease Resistance
Greater Divine Dominion
Greater Focused Primeval Ability
Greater Heart Of The Dragon
Greater Held Charge
Greater Knowledge *
Greater Manyshot (SRD)
Greater Multiweapon Fighting (SRD)
Greater Overrun
Greater Poison Resistance
Greater Power Penetration (SRD)
Greater Power Specialization (SRD)
Greater Primeval Rage
Greater Psionic Endowment (SRD)
Greater Psionic Fist (SRD)
Greater Psionic Shot (SRD)
Greater Psionic Weapon (SRD)
Greater Spell Focus (SRD)
Greater Spell Mastery
Greater Spell Penetration (SRD)
Greater Spell Toughness
Greater Two-weapon Fighting (SRD)
Greater Weapon Focus (SRD)
Greater Weapon Specialization (SRD)
Greatweapon Quickness
Grim Determination
Group Inspiration (SRD)
Grudge
Guide

H
Handy
Hardened Spell
Hardy Brawler
Healing Ki Touch
Heart Of Defiance
Heart Of Fury
Heart Of Invulnerability
Heart Of The Dragon
Heighten Primeval Ability
Heighten Spell (SRD)
Heightened Bodily Constitution
Heightened Cognitive Intelligence
Heightened Manual Dexterity
Heightened Personal Charisma
Heightened Physical Strength
Heightened Worldly Wisdom
Heirloom
Herculean Effort
Heroic Evasion
Hide Tracks
Hindering Song (SRD)
Hobbling Attack
Hold The Line (SRD)
Hole In The Middle
Holy Strike (SRD)
Hostile Mind (SRD)
Hover (SRD)

I
Identify Item *
Ignore Material Components (SRD)
Immediate Dodge
Impact Spell
Imprint Stone (SRD)
Improved Aid Another
Improved Alignment-based Casting (SRD)
Improved Animal Companion
Improved Arrow Of Death (SRD)
Improved Aura Of Courage (SRD)
Improved Aura Of Despair (SRD)
Improved Blind-fight *
Improved Brawl
Improved Brawn
Improved Brute
Improved Bull Rush (SRD)
Improved Caster Level
Improved Charge
Improved Combat Casting (SRD)
Improved Combat Focus
Improved Combat Reflexes (SRD)
Improved Combat Rotation
Improved Combat Throw
Improved Counterspell (SRD)
Improved Crippling Strike *
Improved Critical (SRD)
Improved Crystal Psiweapon
Improved Damage Threshold
Improved Darkvision (SRD)
Improved Death Attack (SRD)
Improved Deflect Arrows
Improved Deflect Attack
Improved Disarm (SRD)
Improved Disguise
Improved Divine Connection
Improved Dodge
Improved Elemental Wild Shape (SRD)
Improved Eschew Materials
Improved Extend Spell
Improved Familiar (SRD)
Improved Far Shot
Improved Favored Enemy (SRD)
Improved Feint (SRD)
Improved Fire Acclimation
Improved Flyby Attack (SRD)
Improved Grapple (SRD)
Improved Heighten Spell (SRD)
Improved Initiative (SRD)
Improved Ki Strike (SRD)
Improved Knockout Punch
Improved Lighten Weapon *
Improved Lockpicking
Improved Low-light Vision (SRD)
Improved Manifestation (SRD)
Improved Manyshot (SRD)
Improved Metamagic (SRD)
Improved Metapsionics (SRD)
Improved Monk Ac Bonus
Improved Mounted Combat
Improved Multiattack (SRD)
Improved Multiweapon Fighting
Improved Natural Armor (SRD)
Improved Natural Attack (SRD)
Improved Outburst
Improved Overrun (SRD)
Improved Point Blank Shot
Improved Power Attack
Improved Power Double Weapon
Improved Precise Shot (SRD)
Improved Psicrystal (SRD)
Improved Quick Study
Improved Resistance
Improved Search
Improved Shield Bash (SRD)
Improved Sleight Of Hand
Improved Sneak Attack (SRD)
Improved Spell Capacity (SRD)
Improved Spell Resistance (SRD)
Improved Stability
Improved Stealth *
Improved Stonecunning
Improved Stunning Fist (SRD)
Improved Subdual
Improved Sunder (SRD)
Improved Toughness
Improved Trip (SRD)
Improved Turning (SRD)
Improved Two-weapon Fighting (SRD)
Improved Unarmed Strike (SRD)
Improved Undead Control
Improved Whirlwind Attack (SRD)
Improved Wild Talent *
Improvised Weapons
Incite Rage (SRD)
Infer Spell
Infinite Deflection (SRD)
Innate Metamagic
Innate Specialist
Inner Depths Of The Soul
Inquisitor (SRD)
Inspire Cooperation
Inspire Devotion
Inspire Excellence (SRD)
Inspire Greatness
Inspire Loyalty
Inspiring Leader
Inspiring Love
Instant Awakening
Instant Reload (SRD)
Intensify Poison
Intensify Spell (SRD)
Intimate Knowledge *
Intimate Spell *
Intuitive
Intuitive Spell Preparation
Investigator (SRD)
Invisible Spell
Iron Will (SRD)

J
Jack Of All Trades (SRD)

K
Keen Strike (SRD)
Ki Of The Masters
Ki Sense
Kick 'em While They're Down
Kick-up
Knock-down (SRD)
Knockout Punch
Know Terrain
Knowledge Focus
Knowledgeable

L
Last Ditch
Lasting Inspiration (SRD)
Layered Psionic Defense
Lead Fissile Fire
Leadership (SRD)
Learn Command *
Learned Metamagic
Legendary Climber (SRD)
Legendary Commander (SRD)
Legendary Leaper (SRD)
Legendary Rider (SRD)
Legendary Tracker (SRD)
Legendary Wrestler (SRD)
Light As A Feather
Lighten Weapon *
Lightning Parry
Lightning Reflexes (SRD)
Lingering Damage (SRD)
Linguistic Savant
Linked Resistance
Local Enemy Offensive Training
Look Harmless
Low Profile
Lungs Of Steel

M
Magebane
Magic Secret
Magic Sense *
Magical Aptitude (SRD)
Magical Beast Companion (SRD)
Magical Beast Wild Shape (SRD)
Main Gauche
Manual Technique
Manyshot (SRD)
Martial Weapon Proficiency (SRD)
Mass Effect Spell
Master Artisan
Master Battlecaster
Master Staff (SRD)
Master Wand (SRD)
Masterful Scroll Casting
Maximize Power (SRD)
Maximize Spell (SRD)
Meddlesome
Medical Expert
Menagerie
Mental Leap (SRD)
Mental Resistance (SRD)
Metaffinity
Metalinguist
Metamorphic Transfer (SRD)
Metaspell
Meticulous
Mighty Charge
Mighty Hunter
Mighty Rage (SRD)
Mimicry
Mind Leach
Mind Over Body (SRD)
Mind's Eye
Mindless Effort
Mindspeak
Minor Damage Reduction *
Minor Spell Mastery
Mirror Mind
Missile Proof
Mixed Channeling
Mobile Defense (SRD)
Mobility (SRD)
Monk Weapon Mastery
Mounted Archery (SRD)
Mounted Combat (SRD)
Mounted Dodge
Mounted Overrun
Multiattack (SRD)
Multihanded Weapon
Multispell (SRD)
Multiweapon Fighting (SRD)
Multiweapon Rend (SRD)
Music Of The Gods (SRD)
Mystic Rage

N
Narrow Mind (SRD)
Natural Harmony
Natural Leader
Natural Rider
Natural Spell (SRD)
Near And Far
Negative Energy Burst (SRD)
Negotiator (SRD)
Nimble
Nimble Fingers (SRD)
No Escape
Non-lethal Substitution (SRD)
Notorious

O
Oaths Of Iron
Observant
One Handed Crossbow Shot
One Spirit
Open Hand, Focused Mind
Open Minded (SRD)
Opportunity Counterspell
Opportunity Power (SRD)
Opportunity Shot
Organized
Overchannel (SRD)
Overpowering Attack
Overwhelming Critical (SRD)

P
Pack Attack
Pack Initiative
Pack Mule
Pain Is My Friend
Palm Strike
Penetrate Damage Reduction (SRD)
Penetrating Ki Strike
Perceptive Duelist
Perfect Health (SRD)
Perfect Materials
Perfect Multiweapon Fighting (SRD)
Perfect Two-weapon Fighting (SRD)
Periodic Re-awakening
Permanent Emanation (SRD)
Persistent Spell (SRD)
Personal Firearms Proficiency
Persuasive (SRD)
Pierce Armor
Pin Weapon
Pinpoint Shot
Planar Turning (SRD)
Plant Control (SRD)
Plant Defiance (SRD)
Plant Wild Shape (SRD)
Point Blank Shot (SRD)
Poison Resistance
Poison Tolerance
Poison Use
Polar Bear Skin
Pole Fighting
Pole Vaulting
Polyglot (SRD)
Port Savvy
Positive Energy Aura (SRD)
Potent Divination
Power Attack (SRD)
Power Climber
Power Critical (SRD)
Power Double Weapon
Power Knowledge (SRD)
Power Penetration (SRD)
Power Psicrystal
Power Resistance: Clairsentience And Telepathy
Power Resting
Power Specialization (SRD)
Powerful Voice
Powerless Spell
Practice Makes Perfect
Practiced Feint
Practiced Turning
Precise Shot (SRD)
Primeval Alchemy
Primeval Conversion
Primeval Power
Primeval Rage
Prismatic Energy Spell
Profane Death Blow
Profane Ghoul Strike
Profane Shadow Strike
Profane Shadowspawn
Profane Wight Strike
Profane Wightspawn
Profane Wraith Strike
Profane Wraithspawn
Professional
Prone Combat
Prophetic Dreamer
Psicrystal Affinity (SRD)
Psicrystal Containment (SRD)
Psicrystal Power (SRD)
Psionic Affinity (SRD)
Psionic Body (SRD)
Psionic Charge (SRD)
Psionic Deflection
Psionic Dodge (SRD)
Psionic Endowment (SRD)
Psionic Fist (SRD)
Psionic Hole (SRD)
Psionic Initiative
Psionic Meditation (SRD)
Psionic Multifist
Psionic Multishot
Psionic Multiweapon
Psionic Rejuvenation
Psionic Shot (SRD)
Psionic Strike
Psionic Talent (SRD)
Psionic Weapon (SRD)
Psychic Sense
Pull Blow

Q
Quick Cut
Quick Draw (SRD)
Quick Grab
Quick Reload
Quick Scent
Quick Strike
Quick Study
Quick Swap
Quicken Divine Channeling
Quicken Power (SRD)
Quicken Spell (SRD)
Quicken Spell-like Ability (SRD)
Quicken Staff
Quicken Wand
Quicksilver
Quiet Whisper Of The Mind

R
Racial Spell
Raise Poisonous Creature
Ranged Combat Expertise
Ranged Inspiration (SRD)
Ranged Resistance
Ranged Shield Pin
Rank Fighting
Rapid Inspiration (SRD)
Rapid Metabolism (SRD)
Rapid Reload (SRD)
Rapid Shot (SRD)
Rapid Thrust
Rat Hacker
Reach Spell (SRD)
Reactive Countersong (SRD)
Reactive Stance
Recharge
Reckless Offense (SRD)
Rededication
Reflect Arrows (SRD)
Reflex Set
Rememorize *
Renown
Repeat Spell (SRD)
Repeating Crossbow Mastery
Research Genius
Research Trinity
Resist Restraint
Resistance Counterspell
Resistance Power Turning
Resistance Spell Turning
Resistance: Divination
Resistance: Illusion
Restore Effort
Resuscitation
Return Shot (SRD)
Reverse Strike
Ride-by Attack (SRD)
Righteous Strike (SRD)
Riposte
Ritual Spell
Robust Health
Rope Climber
Routine Combat Casting
Ruinous Rage (SRD)
Run (SRD)
Running Attack

S
Sacred Spell (SRD)
Sage
Savage Critical
Scribe Epic Scroll (SRD)
Scribe Scroll (SRD)
Scribe Tattoo (SRD)
Scroll Mastery
Sea Dog
Seduction
Self Item
Self-concealment (SRD)
Self-sufficient (SRD)
Sense Magic
Sense Of Maturity
Shadowleap
Shape Wall
Sharp-shooting (SRD)
Shatter The Glass Ceiling
Shattering Strike (SRD)
Shield Agility
Shield Cover
Shield Defender
Shield Edge Deflection
Shield Evasion
Shield Expertise
Shield Focus
Shield Harmony
Shield Mastery
Shield Proficiency (SRD)
Shield Rush
Shield Skill
Shield Undead
Shot On The Run (SRD)
Show Of Faith *
Sidestep Charge (SRD)
Signature Focus
Silent Spell (SRD)
Silver Spoon
Simple Weapon Proficiency (SRD)
Skill Focus (SRD)
Skill Mastery
Skilled Multiclass
Skip Shot
Skirmishing
Slander
Sleep Tight
Slow Spell
Smash Concentration
Smooth Talker
Snatch (SRD)
Snatch Arrows (SRD)
Sneak Attack Of Opportunity (SRD)
Song Magic
Soothing Word
Soul-mate
Spear And Shield
Spectral Strike (SRD)
Speed Of Thought (SRD)
Speed Reader
Spell Defense
Spell Focus (SRD)
Spell Knowledge (SRD)
Spell Mastery (SRD)
Spell Opportunity (SRD)
Spell Penetration (SRD)
Spell Stowaway (SRD)
Spell Touch
Spell Toughness
Spellcasting Harrier (SRD)
Spinning Attack *
Spinning Weapon Defense
Spirit Of Vengeance
Spirited
Spirited Charge (SRD)
Spirited Dive
Spiritual Familiar *
Split Psionic Ray (SRD)
Spontaneous Domain Access (SRD)
Spontaneous Spell (SRD)
Spontaneous Spell-like Casting
Spontaneously Convert Spell
Spring Attack (SRD)
Stable Spell
Stalwart Defender
Stand Still (SRD)
Stand Your Ground
Stay Down
Stealthy (SRD)
Still Spell (SRD)
Stipend
Stone Thrower
Storm Of Throws (SRD)
Stout Hearted
Strafe
Streetfighting
Strength Of The Pious
Strike At The Tail
Strike Favored Enemy
Strong Swimmer
Stubborn Heart
Studious
Stunning Fist (SRD)
Stylize Spell
Substitute Focus
Subtle Spell
Sudden Action
Summoning Concentration
Superior Expertise (SRD)
Superior Feint
Superior Initiative (SRD)
Superior Two-weapon Fighting
Surface Vehicle Operation
Surgery
Swarm Of Arrows (SRD)
Swing-by Attack

T
Tactical Spellcasting
Tail Slam
Tail Tricks
Tail Walking
Talented (SRD)
Talented Healer
Tap Item
Tap Psionic Item
Taunt
Team Fighting
Tenacious Magic (SRD)
Terrifying Rage
Third Eye
Threatened Reach
Throw And Charge
Thundering Power
Thundering Rage (SRD)
Thundering Spell
Tight Spell Focus
Tornado Attack
Toss
Totem Animal
Touch Mastery
Touch Of Grace
Toughness (SRD)
Tower Shield Proficiency (SRD)
Track (SRD)
Track Spirits
Trample (SRD)
Transfer Spell
Transference
Trap Sense (SRD)
Trick Spell
True Spell Mastery
Tumbling Attack
Turn/rebuke Resistance
Twin Power (SRD)
Twin Weapon Fighting
Two Handed Power Strike
Two-handed Flurry
Two-weapon Cleave
Two-weapon Defense (SRD)
Two-weapon Fighting (SRD)
Two-weapon Harmony
Two-weapon Rend (SRD)
Typhoon Attack

U
Ultimate Cleave
Unavoidable Strike (SRD)
Unbalancing Feint
Unbalancing Fist
Uncanny Accuracy (SRD)
Uncanny Reaction
Uncanny Tactics
Unconditional Power (SRD)
Undead Horde
Undead Hunter
Undead Mastery (SRD)
Undead’s Foe
Unholy Strike (SRD)
Unique Spell
Up And Down
Up The Walls (SRD)
Use Prejudice
Usurp Spell

V
Vampire Mind
Vehicle Dodge
Vehicle Expert
Ventriloquism
Vermin Wild Shape (SRD)
Vertical Walk
Vexing Feint
Vigilant Psychic Defender
Vigor Of The Stag
Vorpal Strike (SRD)

W
Watchman
Way Of The Gargoyle
Way Of The Hare
Weapon And Shield Offensive Harmony
Weapon Brace
Weapon Finesse (SRD)
Weapon Focus (SRD)
Weapon Grace
Weapon Group (axes)
Weapon Group (basic Weapons)
Weapon Group (bows)
Weapon Group (claw Weapons)
Weapon Group (crossbows)
Weapon Group (druid Weapons)
Weapon Group (exotic Double Weapon)
Weapon Group (exotic Weapons)
Weapon Group (flail And Chains)
Weapon Group (heavy Blades)
Weapon Group (light Blades)
Weapon Group (maces And Clubs)
Weapon Group (monk Weapons)
Weapon Group (picks And Hammers)
Weapon Group (polearms)
Weapon Group (slings And Thrown Weapons)
Weapon Group (spears And Lances)
Weapon Juggle
Weapon Mastery
Weapon Reliability
Weapon Specialization (SRD)
Weapon Tricks
Wheeling Attack
Whirlwind Attack (SRD)
Whirlwind Defense
Widen Aura Of Courage (SRD)
Widen Aura Of Despair (SRD)
Widen Power (SRD)
Widen Spell (SRD)
Wild Rider
Wild Talent (SRD)
Willow Step *
Windfall
Wingover (SRD)
Wisdom Of Age
Wondrous Pet
Woodscraft
Wounding Attack (SRD)
Wrap Shot
Wrenching Attack

Z
Zealous Smite
Zone Of Animation (SRD)
Zone Of Deflection




Feat summaries by chapter
Feats are listed by chapter, then alphabetically. New feats are shown in red. Feats from the SRD are marked as such. You can jump to a feat by clicking on it and return to the list by using the back button.


General Feats
General feats can be almost anything but are commonly related to skills or non-combat game mechanics, and as such are useful to nearly any creature.

4.30 Accelerated Balancing: You are adept at moving quickly while balancing.
4.45 Accelerated Climbing: You are adept at moving quickly while climbing.
4.07 Accurate Assessment: You can accurately judge how good someone is at something. *
5.00 Acrobatic (SRD): You are a natural acrobat.
3.90 Acrobatic Strike: You may use your acrobatic skill to catch your enemy off guard.
4.24 Aerobatics: You are at home in the air. You understand the properties of wind resistance and aerodynamics and how to optimize your situation in the air.
4.95 Agile (SRD): You are especially agile.
4.60 Agile Climber: You are not as vulnerable to attack while climbing.
4.95 Alertness (SRD): You are very aware of your surroundings.
3.62 Ambitious Leader: You have focused on leading a small band or a large body of troops.
4.95 Animal Affinity (SRD): You have a natural rapport with animals.
4.15 Animal Ken: You have an innate ability to handle animals.
4.40 Apothecary: You have extensive knowledge of poisons and how to distill and manufacture them.
3.83 Aquatic Leaping Attack: You can propel yourself from the water and strike your foes.
4.45 Armored Vigilance: You can hastily don and remove armor.
3.67 Astrologer: You can divine the future using elements of nature and the state of the heavens. *
4.95 Athletic (SRD): You are a natural athlete.
4.00 Aura Chameleon: You may fool divination spells, or powers, in the same way as you can decieve magic items.
4.65 Autonomous (SRD): You have a knack for psionic self-sufficiency.
4.31 Awareness: By intuitively predicting your opponent’s next move, you can get the jump on them.
4.20 Barber-surgeon: Your training as a barber includes various medical techniques.
4.32 Battle Leader: Your banner or standard inspires your followers and cohorts in battle
4.50 Beast Tongues: You can speak despite your form.
4.00 Blind: Being blind, you have developed other senses to compensate.
2.95 Bl